Cutscene
Narrative
Cinematic transitions, impacts, whooshes, and scene accents tuned to emotional timing.
About
I'm shuqeit— an SFX artist who's spent years deep inside game engines, DAWs, and Foley pits.
From the crack of a weapon to the hum of a UI, I design every layer with intention. My work has shipped in titles reaching billions of players, and I treat every project — indie or AAA — with the same obsessive attention to detail.
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Games Contributed
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Total Visits
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Current CCU
Portfolio
From competitive arenas to open-world RPGs — bespoke audio crafted for every genre.
SFX Design
SFX Design
Sound Design
SFX Design
SFX & Foley
Sound Design
6 projects shown · and counting
30+ total contributions
What I Do
From one-shot cues to full cinematic packages.
Narrative
Cinematic transitions, impacts, whooshes, and scene accents tuned to emotional timing.
Depth-first
Stacked transient, body, and tail layers for heavy action and tactile gameplay feedback.
One-shots
Fast, lightweight cues for high-frequency interactions that stay clear and fatigue-free.
Feedback
Click, hover, confirm, and error cues crafted for clarity across menus and HUD flows.
All prices in Robux. Crypto (USDT/BTC/ETH) also accepted.
One-shot SFX for smaller projects
/ month
✓ Up to 5 SFX deliverables
Multi-layer packs for mid-size games
/ month
✓ Up to 20 SFX deliverables
Full cinematic audio packages
/ month
✓ Unlimited deliverables
Ongoing partnership for studios
/ month
✓ Unlimited deliverables
Let's Work Together
I'm always open to new collaborations.
Drop a message and let's create something unforgettable.